![]() Socket can Cancel his Normals from light to strong, either via a linear pattern ( Ⓐ -> Ⓑ ) or a zig-zag pattern ( Ⓧ -> Ⓑ ). Socket's Ⓨ attack can also chain to itself to do another punch, though chaining that one will cause Socket's animation to loop and get stuck unless he gets hit. ![]() Most of Socket's Normals are rather very basic, but his aerial Ⓑ makes Socket quickly move forward, allowing for good rushdown. Ⓐ and Ⓧ are light attacks, with the Ⓑ and Ⓨ buttons being the much more stronger attacks. Socket is a four-buttoned character, using Ⓐ and Ⓑ for kicks, with Ⓧ and Ⓨ used for punches.
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